3D Artist
Auto Import<section class="job-section" id="st-companyDescription"><div><p class="googlejobs-paragraph--empty"></p><h2 class="title">Company Description</h2></div><div class="wysiwyg"><p>Keywords Studios is a global provider of creative and technical services to the video games industry, with over 13,000 professionals across 70+ studios in 25+ countries. We support clients across the entire game lifecycle through four core Service Lines:</p><ul><li><p>Create — Game development, art production, and audio</p></li><li><p>Globalize — Localization, localization QA, functional testing</p></li><li><p>Engage — Marketing, LiveOps, community, and player support</p></li><li><p>Media & Entertainment</p></li></ul><p>In Japan, Keywords Studios delivers its full range of services across Create, Globalize, and Engage, supporting leading publishers, developers, agencies, and IP owners through both local and global teams. </p><ul></ul></div></section><section class="job-section" id="st-jobDescription"><div><p class="googlejobs-paragraph--empty"></p><h2 class="title">Job Description</h2></div><div class="wysiwyg" itemprop="responsibilities"><p><em><strong>Applicants must be currently residing in Japan and possess valid authorization to work in Japan.</strong></em></p><p><strong>3D Asset Creation</strong></p><ul><li>Create high-quality, visually compelling 3D assets including characters, environments, props, and materials.</li><li><p>Produce assets that align with the project’s artistic direction and technical requirements.</p></li><li><p>Develop polished models, textures, shaders, and materials optimized for real-time game engines.</p></li></ul><p><strong>Collaboration & Production</strong></p><ul><li><p>Work closely with concept artists, designers, animators, and technical artists to translate concepts into final in-game assets.</p></li><li><p>Collaborate with cross-functional teams throughout the production pipeline to ensure artistic consistency and quality.</p></li><li><p>Participate in reviews, feedback sessions, and iterative development processes.</p></li></ul><p><strong>Technical Art & Optimisation</strong></p><ul><li><p>Ensure assets meet performance, memory, and platform-specific requirements across all gaming platforms.</p></li><li><p>Apply strong understanding of topology, UV mapping, PBR workflows, and optimisation techniques.</p></li><li><p>Maintain consistency in quality while adhering to technical constraints and engine limitations.</p></li></ul><p><strong>Innovation & Continuous Improvement</strong></p><ul><li><p>Stay current with industry trends, emerging technologies, tools, and workflows.</p></li><li><p>Contribute ideas and improvements to pipelines and production processes.</p></li><li><p>Continuously push the visual quality and innovation of game art production.</p></li></ul></div></section><section class="job-section" id="st-qualifications"><div><p class="googlejobs-paragraph--empty"></p><h2 class="title">Qualifications</h2></div><div class="wysiwyg" itemprop="qualifications"><p><strong>Required Skills and Experience:</strong></p><ul><li><p>Extensive experience as a 3D Artist within the video game industry, with a strong portfolio showcasing high-quality real-time game assets.</p></li><li><p>Proficiency in industry-standard 3D software such as Autodesk Maya, Blender, 3ds Max, ZBrush, Substance Painter, and related tools.</p></li><li><p>Strong understanding of modelling, sculpting, UV mapping, texturing, lighting, composition, anatomy, form, colour theory, and material creation.</p></li><li><p>Experience creating optimized assets for modern real-time game engines such as Unreal Engine or Unity.</p></li><li><p>Strong understanding of PBR workflows, topology, performance optimization, and technical limitations across multiple gaming platforms.</p></li><li><p>Ability to work collaboratively within multidisciplinary teams, communicate ideas effectively, and incorporate feedback throughout production.</p></li><li><p>Knowledge of game development pipelines and the ability to adapt artistic styles to suit various game genres and target platforms.</p></li><li><p>Fluent in Japanese and with a high degree of English language proficiency.</p></li></ul><p><strong>Desirable skills and experience</strong></p><ul><li><p>Passion for gaming and a strong understanding of market trends, player expectations, and gaming cultures across PC, Console, and handheld platforms.</p></li><li><p>Experience successfully guiding and communicating with other art teams to ensure artistic vision and asset quality are maintained from concept through to final in-game implementation.</p></li></ul></div></section><section class="job-section" id="st-additionalInformation"><div><p class="googlejobs-paragraph--empty"></p><h2 class="title">Additional Information</h2></div><div class="wysiwyg" itemprop="incentives"><p>If you'd like to know more about Keywords Studios we recommend visiting our corporate site <a href="https://www.keywordsstudios.com/en/" rel="noopener noreferrer">HERE</a></p><p> </p><p>Role Information: EN</p><p>Studio: Keywords Studios</p><p>Location: Asia Pacific, Japan, Tokyo</p><p>Area of Work: Art Services</p><p>Service: Create</p><p>Employment Type: Full Time, Permanent</p><p>Working Pattern: Remote</p><div sr-tagline=""></div><p><u><em><strong>PERSONAL DATA PROTECTION POLICY</strong></em></u></p><p>Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy <u><em>https://www.keywordsstudios.com/en/applicant-privacy-notice/.</em></u></p></div></section><li class="job-detail">Department: Art</li>